
No, The Key Clicker Game is going to be release soon, it has been months since i decided to create this game, the only reason i didn't release it soon, it was because I been trying to make the player experience more fun and to add changes with the new Game Engine, Godot 4.1.

Godot it's a Game Engine, a software to create games and be able to publish them with no worries about paying the software since it's an open-source engine, The game, Key Clicker it's made using Godot 4.1, this is to make sure that I don't have to worrier about future updates for the game., It will also allow me to create amazing stuff with this version.
I been working on this project for so long, but since I'm a indie developer I can't make this project faster since I have to do everything by my own, like, coding, art, and music.
One other reason this project was delay, was because the project file was corrupted, I did had a backup but only for assets and sound and basic stuff, neither of the scenes and script was saved.
At that point I had to make the whole game again. Using this time to think while I was still deciding if I still want to do this project, i came to think about using this fail to use the new version of Godot for my game, and since I have to do it all again, why not include more stuff that I always wanted to try.
In the past few months I been researching on Players Accounts, Guest Logging, and In-Game News, and in other software to add on the game. Loot Locker was one of the stuff i will implement on the, Since Loot Locker can make Guest Loggings, I will implement it to the game, not only for that, also becauseit has a lot of other systems that can make this game more fun to play on long last.

If anyone wants a peak of some of the work I'm doing I'll leave a link to In-Game news prototype 👇.
Here's the link only for apk.